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	<title>Comments on: 10 Things the Next Perfect Dark Must Have</title>
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	<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/</link>
	<description>An indepth look at Rareware's Perfect Dark universe with timelines, character bios, achievements, game walkthroughs and much more!</description>
	<lastBuildDate>Mon, 13 Jun 2011 22:00:06 +0000</lastBuildDate>
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		<title>By: Nori Cartwright</title>
		<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/comment-page-1/#comment-1998</link>
		<dc:creator>Nori Cartwright</dc:creator>
		<pubDate>Mon, 13 Jun 2011 22:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://inperfectdark.com/?p=201#comment-1998</guid>
		<description>Give me the Skedar, and their beautiful land of Ruins, and everthing else that made the N64 missions memorable. I thought the XBLA remake would redesign the look of the missions (I thought the attack ship would have a design change), but I&#039;m somewhat glad they didn&#039;t do a complete design overhaul. The Skedar need to be more advanced and I&#039;d like to see them more powerful, like the Chimera of Resistance 2 or the Covenant of Halo Reach. Those aliens are powerful, and the Skedar seem weak, but they have great design taste (Skedar Ruins was my favorite level in the game, as were the Skedar multiplayer levels). We need more background info on the Maian race, and the Skedar race as well. I want Perfect Dark 3 (or is it Perfect Dark 2?) to bring back the aliens I love! Perfect Dark Zero felt like Call of Duty: Modern Warfare. I HATED Modern Warfare after I finished it. It felt fake, too movie-like and stale (although it had some good points). Perfect Dark (the original) was colorful and had feelings, just like Resistance 2 (my first favorite game)!</description>
		<content:encoded><![CDATA[<p>Give me the Skedar, and their beautiful land of Ruins, and everthing else that made the N64 missions memorable. I thought the XBLA remake would redesign the look of the missions (I thought the attack ship would have a design change), but I&#8217;m somewhat glad they didn&#8217;t do a complete design overhaul. The Skedar need to be more advanced and I&#8217;d like to see them more powerful, like the Chimera of Resistance 2 or the Covenant of Halo Reach. Those aliens are powerful, and the Skedar seem weak, but they have great design taste (Skedar Ruins was my favorite level in the game, as were the Skedar multiplayer levels). We need more background info on the Maian race, and the Skedar race as well. I want Perfect Dark 3 (or is it Perfect Dark 2?) to bring back the aliens I love! Perfect Dark Zero felt like Call of Duty: Modern Warfare. I HATED Modern Warfare after I finished it. It felt fake, too movie-like and stale (although it had some good points). Perfect Dark (the original) was colorful and had feelings, just like Resistance 2 (my first favorite game)!</p>
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		<title>By: A-SNAPS</title>
		<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/comment-page-1/#comment-613</link>
		<dc:creator>A-SNAPS</dc:creator>
		<pubDate>Wed, 06 Jan 2010 17:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://inperfectdark.com/?p=201#comment-613</guid>
		<description>I AGREE WITH MOST OF THE POST ON HERE ESPECIALLY ON DA STORY FRONT...PERFECT DARK ZERO WAS A COMPLETE MOCKERY OF THE ORIGINAL...I MEAN,WASN&#039;T JONATHAN SUPPOSE TO BE JOANNA&#039;S BROTHER AND SINCE WHEN DID DANIEL EVER WHERE A KILT? THEY NEED TO BRING BACK SOME OF THE ORIGINAL FEATURES FROM PD,LIKE SEDATIVE AND BEING DIZZY(NOTHING LIKE GETTING A WHUPPIN FROM FISTSIM TO LEAVE YOUR SCREEN BLURRY)AND HOW DO YOU(IN A MODERN SHOOTER)NOT HAVE A RADAR WITHOUT USING A WEAPON(PDZ,U SUCK)JUST GIMME MY SUPERDRAGON AND CALL IT A DAY!</description>
		<content:encoded><![CDATA[<p>I AGREE WITH MOST OF THE POST ON HERE ESPECIALLY ON DA STORY FRONT&#8230;PERFECT DARK ZERO WAS A COMPLETE MOCKERY OF THE ORIGINAL&#8230;I MEAN,WASN&#8217;T JONATHAN SUPPOSE TO BE JOANNA&#8217;S BROTHER AND SINCE WHEN DID DANIEL EVER WHERE A KILT? THEY NEED TO BRING BACK SOME OF THE ORIGINAL FEATURES FROM PD,LIKE SEDATIVE AND BEING DIZZY(NOTHING LIKE GETTING A WHUPPIN FROM FISTSIM TO LEAVE YOUR SCREEN BLURRY)AND HOW DO YOU(IN A MODERN SHOOTER)NOT HAVE A RADAR WITHOUT USING A WEAPON(PDZ,U SUCK)JUST GIMME MY SUPERDRAGON AND CALL IT A DAY!</p>
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		<title>By: refishx</title>
		<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/comment-page-1/#comment-304</link>
		<dc:creator>refishx</dc:creator>
		<pubDate>Sun, 20 Sep 2009 19:24:06 +0000</pubDate>
		<guid isPermaLink="false">http://inperfectdark.com/?p=201#comment-304</guid>
		<description>i agree with most of these posts. when i heard about perfect dark zero i was expecting another masterpiece. it was one of the main reasons i was going to buy x360. but i heard pdz wasn&#039;t good from someone. they said it was stripped way down from pd64. i was sorely dissapointed. most games these days are like that. they never live upto their classic grand daddy originals. the main reason for this is always because they strip everything away that made its original so exciting and addicting. that&#039;s the number one rule i think for a series, never take away in the next game, keep the core, its meaning and add onto it. again, most games arent successfull in executing this golden code these days and it&#039;s a shame. if there is another perfect dark to come out, it better be damn good, amazing, thrilling, exciting, exc...!!! that&#039;s why i wish i could have a say in making games, they&#039;d all live upto their originals and become classics themselves...</description>
		<content:encoded><![CDATA[<p>i agree with most of these posts. when i heard about perfect dark zero i was expecting another masterpiece. it was one of the main reasons i was going to buy x360. but i heard pdz wasn&#8217;t good from someone. they said it was stripped way down from pd64. i was sorely dissapointed. most games these days are like that. they never live upto their classic grand daddy originals. the main reason for this is always because they strip everything away that made its original so exciting and addicting. that&#8217;s the number one rule i think for a series, never take away in the next game, keep the core, its meaning and add onto it. again, most games arent successfull in executing this golden code these days and it&#8217;s a shame. if there is another perfect dark to come out, it better be damn good, amazing, thrilling, exciting, exc&#8230;!!! that&#8217;s why i wish i could have a say in making games, they&#8217;d all live upto their originals and become classics themselves&#8230;</p>
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		<title>By: spikedsword</title>
		<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/comment-page-1/#comment-189</link>
		<dc:creator>spikedsword</dc:creator>
		<pubDate>Thu, 13 Aug 2009 00:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://inperfectdark.com/?p=201#comment-189</guid>
		<description>I&#039;m a Perfect dark n64 fan. Perfect Dark Zero was VERY sucky. I dont relate it to the original game at all. WHERE is the Carrington Institute that you could run around in? The firing range where you could blast away? Zero is like a demogame introducing stupid coversystems and idiotic rolls.. I don&#039;t wanna roll around wattafak. Im gonna play a marblegame on the Wii or something if i wanna ROLL. To the developers of new Perfect Dark 2. The best advice. DONT strip down the combat simulator. MAKE everything as it was. And then add some more cool stuff. BUT DONT mess with the combat simulator and the gamemechanics. PLZ</description>
		<content:encoded><![CDATA[<p>I&#8217;m a Perfect dark n64 fan. Perfect Dark Zero was VERY sucky. I dont relate it to the original game at all. WHERE is the Carrington Institute that you could run around in? The firing range where you could blast away? Zero is like a demogame introducing stupid coversystems and idiotic rolls.. I don&#8217;t wanna roll around wattafak. Im gonna play a marblegame on the Wii or something if i wanna ROLL. To the developers of new Perfect Dark 2. The best advice. DONT strip down the combat simulator. MAKE everything as it was. And then add some more cool stuff. BUT DONT mess with the combat simulator and the gamemechanics. PLZ</p>
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		<title>By: vortecx</title>
		<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/comment-page-1/#comment-109</link>
		<dc:creator>vortecx</dc:creator>
		<pubDate>Tue, 21 Jul 2009 15:02:07 +0000</pubDate>
		<guid isPermaLink="false">http://inperfectdark.com/?p=201#comment-109</guid>
		<description>and so on !!!!!</description>
		<content:encoded><![CDATA[<p>and so on !!!!!</p>
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		<title>By: vortecx</title>
		<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/comment-page-1/#comment-108</link>
		<dc:creator>vortecx</dc:creator>
		<pubDate>Tue, 21 Jul 2009 15:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://inperfectdark.com/?p=201#comment-108</guid>
		<description>micorsoft messed it up complety to be fair
like the ohter guys said bring back the old guns and everything !!!!! the old one rules and i still play it today !!!! n - bomb and the ar34 and the rcp120 !!!:) maybe sice it up a littel more get creative target the weak pont that other gun games dont have to day !!!!! to have a longer game play !!!!</description>
		<content:encoded><![CDATA[<p>micorsoft messed it up complety to be fair<br />
like the ohter guys said bring back the old guns and everything !!!!! the old one rules and i still play it today !!!! n &#8211; bomb and the ar34 and the rcp120 !!!:) maybe sice it up a littel more get creative target the weak pont that other gun games dont have to day !!!!! to have a longer game play !!!!</p>
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		<title>By: Everdred</title>
		<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/comment-page-1/#comment-94</link>
		<dc:creator>Everdred</dc:creator>
		<pubDate>Thu, 02 Jul 2009 02:58:44 +0000</pubDate>
		<guid isPermaLink="false">http://inperfectdark.com/?p=201#comment-94</guid>
		<description>Awesome post Harvs, I actually agree with you completely. Number 7 to me was an assumption that vehicles would be in the next game. I would also prefer them to be completely removed. It appears that they have only taken from the game.

Bring back the Maulers and the Cyclones too :)</description>
		<content:encoded><![CDATA[<p>Awesome post Harvs, I actually agree with you completely. Number 7 to me was an assumption that vehicles would be in the next game. I would also prefer them to be completely removed. It appears that they have only taken from the game.</p>
<p>Bring back the Maulers and the Cyclones too <img src='http://inperfectdark.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Harvs</title>
		<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/comment-page-1/#comment-93</link>
		<dc:creator>Harvs</dc:creator>
		<pubDate>Thu, 02 Jul 2009 01:02:05 +0000</pubDate>
		<guid isPermaLink="false">http://inperfectdark.com/?p=201#comment-93</guid>
		<description>I disagree with point 7: vehicles are boring in shooting games. Yes, the vehicles in PD Zero were even worse (and a lot of that game was a major let down after the original was one of the best games ever), but I think the best way to improve them is to minimise their involvement (or remove them altogether.)

Halo brought in vehicles, and they were a novelty, but now it seems that too many games have them, and it&#039;s not fun. If you want to run someone over, play Saint&#039;s Row or the horrendously overrated GTA4. Yawn.

I loved the original PD, and am very excited about the XBLA remake. I bought a 360 just for PD Zero and was very disappointed. It was an OK game, but the multiplayer was stripped down, the solo missions just weren&#039;t as fun, and the plot destroyed everything that the first one established. dD and CI at war? That made no sense in the context of the first game, and what the hell were they thinking with that magic sword crap and the final boss?

Bring back the CI and dD, bring back the Maians and the Skedar, and build on the foundation of the fantastic first game. PD Zero had some good ideas (the cover system) but, in my opinion, was a major letdown. I want my Farsight and Callisto back!</description>
		<content:encoded><![CDATA[<p>I disagree with point 7: vehicles are boring in shooting games. Yes, the vehicles in PD Zero were even worse (and a lot of that game was a major let down after the original was one of the best games ever), but I think the best way to improve them is to minimise their involvement (or remove them altogether.)</p>
<p>Halo brought in vehicles, and they were a novelty, but now it seems that too many games have them, and it&#8217;s not fun. If you want to run someone over, play Saint&#8217;s Row or the horrendously overrated GTA4. Yawn.</p>
<p>I loved the original PD, and am very excited about the XBLA remake. I bought a 360 just for PD Zero and was very disappointed. It was an OK game, but the multiplayer was stripped down, the solo missions just weren&#8217;t as fun, and the plot destroyed everything that the first one established. dD and CI at war? That made no sense in the context of the first game, and what the hell were they thinking with that magic sword crap and the final boss?</p>
<p>Bring back the CI and dD, bring back the Maians and the Skedar, and build on the foundation of the fantastic first game. PD Zero had some good ideas (the cover system) but, in my opinion, was a major letdown. I want my Farsight and Callisto back!</p>
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		<title>By: AndrewBoldman</title>
		<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/comment-page-1/#comment-65</link>
		<dc:creator>AndrewBoldman</dc:creator>
		<pubDate>Thu, 04 Jun 2009 12:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://inperfectdark.com/?p=201#comment-65</guid>
		<description>Hi, good post. I have been woondering about this issue,so thanks for posting. I’ll definitely be coming back to your site.</description>
		<content:encoded><![CDATA[<p>Hi, good post. I have been woondering about this issue,so thanks for posting. I’ll definitely be coming back to your site.</p>
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		<title>By: XTG</title>
		<link>http://inperfectdark.com/2009/03/03/10-things-that-should-be-in-the-next-perfect-dark-game/comment-page-1/#comment-51</link>
		<dc:creator>XTG</dc:creator>
		<pubDate>Sat, 23 May 2009 20:02:52 +0000</pubDate>
		<guid isPermaLink="false">http://inperfectdark.com/?p=201#comment-51</guid>
		<description>Ha! Improved cover system should be number 1!  Sucks to have to confirm a cover when people are shooting at u from 3 different directions.</description>
		<content:encoded><![CDATA[<p>Ha! Improved cover system should be number 1!  Sucks to have to confirm a cover when people are shooting at u from 3 different directions.</p>
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